carcass

carcass

Saturday, August 9, 2014

Another #RPGaDAY BOGO, or How the Weekend Sneaks Up when You Haven't Written a Word

Autocratik's #RPGaDAY

August 8th – Favourite [Favorite] Character

For me, this is a particularly tough question to answer. I usually fall into the role of GM, so initially I thought I'd talk about some other people's interesting characters, from some of my games.


(Shoutout for Oswald Batemen and Kimmo Vera, two of the most interesting vampires ever to masquerade.)


Fortunately, in the recent weeks, I've had a chance to play in a game of Numenera, which is still ongoing, and the development of my character Tomas has proven quite interesting.

Numenera is an interesting setting, in the fact that almost anything you imagine can come from one of the previous ages. This opens up so many possibilities, at first I had trouble wrapping my head around the freedom.

I don't yet own the rulebook, and for me, that's a huge advantage. It's not that I don't want the book, it's more of a budget issue, but it's high on my wish list. This gives me the freedom to explore the ninth world in character, with the only disadvantage being that I'm not familiar with any published regions or nomenclature.

Tomas was a quick concept character. Exploration seemed to be key in Numenera's game-play, so the first idea that popped into my head was Indiana Jones, of course I wanted to put my own twist into the character, as to not play Temple of Doom. So I went with a Jack, a leather jacket wearing, middle finger to the Aeon Priest throwing, cypher stealing, coward.

I tend to favor interesting over direct, martial combat. Maybe it's a reaction to years of murderhoboing, maybe now, I've just seen to much real world violence, to make pretend violence interesting. I don't know, I'm certainly no psychologist, much less so then the well worn grooves in my armchair might suggest. I was with this thought in mind that I chose Tomas' weapons, a small folding knife, not once used in combat, and a pouch of small stones, ever being replenished.

It's a fine line, playing a character who's a coward. On one side you want to stay true to the role, and run away, all of the time. On the other side of this razor thin line is the fun of the whole group. Obviously, if Tomas ran from everything, there would be no point in playing, he'd live a boring and unproductive life. It would also derail, if not completely negate, the GM's plot, linear or not, if Tomas turned tail at the sight of every inter dimensional beast.

The joy for me, comes in Tomas' growth. Those moments when he has to throw out his doubts, fears, and misgivings, drop the Might pool to 1, and charge into battle to save his friends.

Also, Hedge Magic is a fun replacement for 'Force Grab', to draw other people's weapons out of their sheaths and into your hand. It never fails to surprise.





August 9th – Favourite [Favorite] Die / Dice Set

This is another tough one for me, as statistically every die rolls the same (Yeah, yeah, yeah Game Science, balanced dice and all of that. If I'm not in a casino gambling my hard earned money away, I just can't be bothered.).

I've seen pictures and videos today of lucky dice, old dice, original D&D dice, people's first dice sets, and so on. What I haven't seen is too many unique dice, aside from neat looking Fudge / Fate Dice sets.

So it is with great honor, and immense pride, I present to you, the Werewolf: The Apocalypse Auspice / Moon Phase Die. One of the most unique and specialized dice that I've had the pleasure of using. I wish I had saved the whole set. There was a time when I had the Werewolf Dice and the Vampire dice, it was a good time, a fun time, but it was a long time ago, and only this lonely Auspice die remains.




Good Gaming!

No comments:

Post a Comment